Furniture & joinery
Kent

Built to outlast the room it was drawn for.

Studio Beom is a furniture and joinery studio in Kent, making commissioned pieces in solid, regionally grown timber. Tables with the heft of architecture, cabinetry that settles into the fabric of a house, and the quieter details that make a room feel resolved. Concrete and blackened steel appear only where the timber asks for them.

Commission a piece
Concept render: a long dining table made from one thick slab of English oak with its natural wavy edge kept along both sides, on slim blackened steel frame legs, in a spare room with a board-marked concrete wall and late afternoon sun across the top, a rubber plant in a clay pot in the corner.
Concept 01, live-edge oak tableRender, not finished work

01 / Work

Studies in timber

A body of studies setting out the language of the studio: solid timber, joinery left on show, and proportions taken from architecture more than from catalogues. For now they are renders. Photographs of finished commissions will replace them as the work leaves the workshop.

Concept render: a tall narrow cabinet in fumed oak, dark and smoky with the grain showing, its two doors faced in fine vertical reeding with no handles, one door ajar, standing on a low plinth of smooth cast concrete against a limewashed wall.
Concept 02Fumed oak, cast concrete

Fumed oak cabinet

Oak darkened in ammonia fumes, a method far older than stain, so the colour runs through the wood instead of resting on its surface. Reeded doors open from the edge without handles, and the whole piece stands on a plinth of cast concrete.

Concept render: a fitted alcove beside a tall window, with pale ash shelves above low flush-fronted cupboards. A trailing plant hangs from one shelf, with books and two stoneware pots, and a hidden warm light runs under the lowest shelf.
Concept 03Ash, integrated light

Ash alcove

Shelving and cupboards scribed into an alcove from wall to wall, in pale ash that holds the light. A channel beneath the lowest shelf is wired from behind, so the fitting disappears and only its glow remains.

Concept render: a heavy Norse-inspired oak trestle table with a square-edged three-board top and breadboard ends, A-shaped trestle ends joined by a long stretcher locked with oak wedges, hand-forged black iron straps at the joints, in a whitewashed stone room with a flagstone floor.
Concept 04Oak, forged iron

Norse trestle

A table descended from the long halls. Oak boards rest on splayed trestles, and the stretcher is driven through each leg and locked with tapered wedges. The frame holds without glue; it knocks down to move house and tightens again under a mallet, while forged iron straps take the knocks of a working life.

Freestanding

Dining tables, benches, cabinets and seating. Pieces with enough presence to anchor a room, and the constitution to move house with you.

Fitted

Alcoves, wardrobes, libraries and the awkward space beneath a stair, scribed to walls that were never quite true.

Interior details

The small architectural moments that resolve a room: a window seat, a run of panelling, a counter, a planter set into the wall.


02 / Approach

Materials

Timber comes first, and from as close to the workshop as it can be found. Concrete, steel and glass are admitted sparingly, where they give a piece something the wood cannot.

Concept render: close-up of a wedged through-tenon on an oak trestle table, the stretcher end passing through the post with a tapered oak wedge driven through it, and a hand-forged black iron strap with square nail heads below, in raking window light.
Concept 05Wedged through-tenon
  • Timber

    Oak, ash, sweet chestnut and other native hardwoods, bought from Kent and South East sawmills wherever possible. Solid wood wherever a hand will rest.

  • Concrete

    Cast bases, tops and planters. Cool, heavy and indifferent to time, it gathers a patina that only improves it.

  • Blackened steel

    Frames, rails and brackets, drawn as fine as the load will allow and finished dark.

  • Glass

    For looking into a cabinet, or borrowing light from the room beyond.

  • Planting

    Planters conceived with the piece from the first drawing, lined and drained so living things and timber can share a room.

  • Light & power

    Recesses and channels for lighting and sockets are resolved in the drawings. A qualified electrician makes the connections.

Sourcing

Timber grown in Kent makes a short journey to the workshop, and I can usually tell you where it stood.

Oil and wax in place of solvent lacquers. They age with grace and can be renewed by hand.

Offcuts are made into the trays, boards and planters in the shop, so good timber is never wasted.

Everything is built to be refinished in twenty years and handed on after that.

  1. Your room

    Photographs, rough measurements and whatever you have gathered that feels right, however loosely.

  2. Drawings

    Sketches, material options and an indication of cost. We keep drawing until the piece is resolved.

  3. Making

    Made in the workshop in Kent, with photographs following the piece as it takes shape.

  4. Fitting

    Delivered and fitted by the maker, scribed to floors and walls that are never quite straight.


03 / About

About

The best furniture looks as though the room was built around it.

So the work begins with the room: its proportions, the fall of light across a day, the way the people in it actually live. Only then does the piece take shape, from what it must do to the timber that suits it and the way it should meet the floor and the wall. Every commission is drawn once, for one place.

The studio is in Kent, and most of its timber grows within a short drive of the bench. What remains after a commission becomes the smaller pieces in the shop.

Concept render: a quiet, dim workshop with a hand plane resting on an oak board on a heavy timber bench, stacked boards and wall-hung clamps behind, lit by a low band of daylight. No people.
Concept 06Workshop render, not the actual workshop

04 / Enquire

Commission a piece

Begin with a few lines and a photograph or two. Drawings aren't needed, and neither is certainty. The first conversation exists to find the shape of the thing.

Preview only. This form isn't connected yet. Nothing you type or attach is sent or stored, and any images you add stay in your browser.

01You

A town or postcode area is enough.

02The project

The room, rough sizes if you have them, what it needs to do, and anything awkward like sloping ceilings or radiators. Links to things you like are welcome too.

Materials you like (optional)
03Photos and budget
Photos (optional)
Add photosThe space as it is now, and anything you've seen and liked. Screenshots are fine. Up to 10.

    A rough range is fine.

    A month, or "no rush".